This game seeks that communities, including children and adults, can acquire knowledge about the management of their territory. It is composed of a board that represents a specific territory with its main elements: forests, rivers, seas, ecological risk zones, artisanal fishing zones, industrial fishing zones, mining zones, etc. Players throw a sphere into the territory and, depending on the area in which it falls, they have to draw a card or answer a question. This way, players learn about the different ways in which they can behave in each of these territories and get more information about them.
Audience: Boys and Girls, Young people
Type of creation: Game